For Overwatch Season 4: Heroes of Busan, we helped with reworking the map of Busan, now scarred by the Junker assault and Talon's attack on the MEKA base.
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Starting from the level design team’s blockout, we created the art models, handled set dressing, worked on the backdrop and added a layer of destruction on the existing map.
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We also provided support with the usual technical tasks, like setting up collision and general map optimization.
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3D Artists:
Benjamin Sauder (Lead): https://www.artstation.com/benjamin_sauder
Axel Daboineau: https://www.artstation.com/axeldaboineau
Denys Yarmola: https://www.artstation.com/d_yarmola
Viktor Colpaert: https://www.artstation.com/viktorcolpaert
David Fraaß: http://www.digitalbalance.de/
Reinier Goijvaerts: https://argee.xyz/
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Game Design, Base Level Art, Set Dressing, VFX, and Lighting done by the Overwatch Environment team at Blizzard with Phil Wang as Environment Art Lead.
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Concept Work done by Blizzard under the Art Direction of Peter C Lee.
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All other work by Blizzard Entertainment. ©Blizzard Entertainment Inc 2026. Thanks to the entire Overwatch team!