For Overwatch Season 4: Heroes of Busan, we were tasked implement new level design changes to the existing map of Eichenwalde.
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Our goal was to ensure these changes stayed true to the original visual design, seamlessly integrating the updated areas with existing level geometry.
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We also provided support with setting up collision, general map optimization and QA work.
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3D Artists:
Benjamin Sauder (Lead): https://www.artstation.com/benjamin_sauder
Axel Daboineau: https://www.artstation.com/axeldaboineau
Denys Yarmola: https://www.artstation.com/d_yarmola
Viktor Colpaert: https://www.artstation.com/viktorcolpaert
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Game Design, Base Level Art, Set Dressing, VFX, and Lighting done by the Overwatch Environment team at Blizzard with Phil Wang as Environment Art Lead.
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Concept Work done by Blizzard under the Art Direction of Peter C Lee.
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All other work by Blizzard Entertainment. ©Blizzard Entertainment Inc 2026. Thanks to the entire Overwatch team!